Platforms: [PS3, XBox 360, PC]
Age Restriction: 18VL
Score: 92/100 Fun Factor: 5/5
Deus Ex was a celebrated PC game back in its day; this would put more pressure on its sequel and fans would expect more. Well, fans, you can all breathe a sigh of relief because this game has gone beyond those expectations!
Deus Ex Human Revolution is just awesome; it is flexible, fascinating and most important all, a lot of fun. If you like features like first person shooter, combat strategy, spy games then you can’t go wrong with this game. The story involves the player and is not one to be missed! There is just the right amount of talking and action only the incredibly hard-to-please would be disappointed.
Playing as Jenson, the Head Security for a company that provides artificial limbs for those that need or want them. Jenson is a victim of an attack on the company and is left barely alive. He needs these limbs and because of his position no expense is spared. There are a full range of improvements, augmentations that can be given to Jenson at the player’s choice.
The augmentation selection gives the player the most flexibility in the game. I love the idea of stealth and games that incorporate this often leave everything else out and it is only a stealth game. Dues Ex has a great balance and length so that players finding that other augmentations are what they want, can easily pick them up along the way. The hacking really surprised me because it’s more than just a little mini game to unlock a door. Run programs to get experience or other rewards from just being a good hacker. Take control of camera, robots and fixed machine guns. Those that play the unstoppable tank will also have their range of augmentations to keep them happy and they can even dabble in the human that removes enemies with his pure awesomeness or bullets that fly from your body as you hit the ground.
The games rules are there, but very open to creativity. In fact it’s encouraged with rewards and experience points. Getting through a mission without raising an alarm is something everyone will want to try at least once. The choices that are made do not change your ultimate fate or story of the game like in the Fables and Knights of the Old Republic but it’s more of a moral choice or positioning. What would be the benefit for Jenson and is it going to take away more of your humanity?
A picture says a 1000 words and this game is very good with moving pictures. The atmosphere and surroundings explain more than reading a few emails. The mess and untidy nature of Jenson’s apartment the first time that your return to it, shows just how messed up this guy really is. It’s better to have more of this than polished cut scenes that look too placed in the middle of a game.
The game is not without flaws; like the typical boss battles that have Jenson strafing around pillars while shooting rockets at augmented enemies. The battle styles are old and could have used the creativity from the rest of the mission. It is however, a very well-rounded title with a great story and lots of the drug that we like; choice.